The first prosthetic devices consisted of wooden legs and hooks for hands. Today, many prostheses and bionics can do everything a natural limb can do--and more! Learn about inventions from the past that have been used to rebuild the body and modern-day advancements including the use of 3D printers to create prosthetics!
Created in collaboration with the Smithsonian Institution, this book builds students' literacy skills while fostering curiosity, creativity, and innovation. The hands-on STEAM challenge is ideal for makerspace activities, and guides students through every stage of the engineering design process. This book features:
• Real-world examples provide insight into how the engineering design process is used to solve real-world problems
• Content that highlights every component of STEAM: science, technology, engineering, art, and math
• Career advice from Smithsonian employees working in STEAM fields
• Dynamic images and text features enhance the reading experience and build visual literacy